Index

2D cloud layer, 310

3D distribution of particles, 270

3ds Max, 97, 132, 208, 212, 233, 240, 294, 309, 310

3ds Max’s particle limitations, 309

3ds Max Help file, 223

3ds Max interface, 227

3D volumetric clouds, 310

Accel Limit, 233

Accel Limit value, 100, 101, 272

negative force and high, 101

Adaptive Coarseness values, 18

Adhered fragments, 43

Advanced Effects group, 228

Fspot01 light’s, 228

Advanced Rendering Options, 107

Adverse effects, 225

Afterburner, 60, 61, 62, 79

analysis of effect, 61

cone and thrust beam, 63

expressions set up, 74

initial lights set up, 67

intensity of, 79

internal lighting, 77

numerous lights for, 62

“trademark” effect of, 61

volumetric lighting, 64

volumetrics set up, 72

Afterburn technology, 310

Age tests, ...

Get Deconstructing the Elements with 3ds Max, 3rd Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.