Contents at a Glance
Foreword to the Second Edition
Part I: Foundations of 3D User Interfaces
1 Introduction to 3D User Interfaces
2 3D User Interfaces: History and Roadmap
Part II: Human Factors and Human-Computer Interaction Basics
4 General Principles of Human-Computer Interaction
Part III: Hardware Technologies for 3D User Interfaces
5 3D User Interface Output Hardware
6 3D User Interface Input Hardware
Part IV: 3D Interaction Techniques
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