Table of Contents
Foreword |
Acknowledgments |
Preface |
Who Is This Book For? |
What This Book Covers |
What This Book Doesn’t Cover |
Where Will You Be When You Finish This Book? |
Online Resources |
1. | Introduction |
Getting Started with Sound Design |
Introducing Pure Data |
Installing Pd |
Other Software |
Let’s Get Started |
2. | Making Some Noise |
Finding Your Way Around |
Hello Concert A |
Controlling Volume |
Working with Different Frequencies |
Next Up |
3. | Building Controls |
Visualizing Sound |
Creating a Subpatch |
Making Sound Move |
Building an Envelope |
Next Up |
4. | Creating Effects: Real-World Sounds |
Waves |
Wind |
A Short Interlude: Synthesis Types |
A Toast! |
Next Up |
5. | Working with Waves |
Exporting Sound Files |
Loading Sound Files |
Generating Wavetables |
Synthesizing Other Geometric Waves |
Next Up |
6. | Creating Effects: Swords! ... |
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