Index
A
- abstract concepts (see conceptual representation)
- action
- generating ideas with Concept Canvas, Generate Actionable Concepts, Not Vague Ideas
- prioritizing with Hurdle Track sketch, Generate Actionable Concepts, Not Vague Ideas, What decisions could you help your team make with the Hurdle Track sketch?
- with figures, Exercise 5-1: Parallel lines, Adding Shadows to Images, Step 2: Write the story first
- actions area (Team Purpose Map), Rallying Around a Common Future with the Team Purpose Map, Rallying Around a Common Future with the Team Purpose Map
- Adobe Capture CC, Enhancing, coloring, and editing
- “Aesthetic Response to Color Combinations” (Schloss and Palmer), The color wheel and color schemes
- age, indicating in figure sketches, Say Goodbye to the Stick Figure
- Agerbeck, Brandy, We Need Synthesis, Sketching Lets You Be the Creator You Used to Be
- Aguilar, Francis, Understanding an Organization’s Place in the World by Using the PESTLE Canvas
- a-HA! moments, Software Is Killing Our Communication
- alone, materials for sketching, Sketching Alone
- anachronistic metaphors, Making It Work
- analogous colors, The color wheel and color schemes
- anatomy of storyboards
- about, Bringing Future Experiences to Life with Storyboarding
- angles and shots, Angles and shots
- exercises for, Exercise 11-1: Play all the angles
- frames, Bringing Future Experiences to Life with Storyboarding, Step 4: Roll camera
- gutters, The Anatomy of Storyboards
- reading flow, Reading flow
- staging and focus, Reading flow
- Anchors (SWAM Canvas)
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