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Windows® via C/C++, Fifth Edition by Christophe Nasarre, Jeffrey Richter

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Chapter 3. Kernel Objects

We begin our understanding of the Microsoft Windows application programming interface (API) by examining kernel objects and their handles. This chapter covers relatively abstract concepts—I’m not going to discuss the particulars of any specific kernel object. Instead, I’m going to discuss features that apply to all kernel objects.

I would have preferred to start off with a more concrete topic, but a solid understanding of kernel objects is critical to becoming a proficient Windows software developer. Kernel objects are used by the system and by the applications we write to manage numerous resources ...

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