Attaching a Layout to a Container
The
first step in using the layout
that you have chosen is to attach that layout to a
container
class (one of the classes that contains other widgets such as
Shell
, Composite
, or
Group
).
How do I do that?
No matter which layout you choose to use, the same two steps are required to attach it to a container:
Create an instance of the layout class you wish to use (i.e.,
FillLayout
).Call the
setLayout()
method on the container instance to attach the layout.
Example 9-1 creates an instance of
FillLayout
and
attaches it to a Shell
.
Example 9-1. Using FillLayout
import org.eclipse.swt.graphics.Image; import org.eclipse.swt.layout.*; import org.eclipse.swt.widgets.*; public class LayoutExample { Display d; Shell s; LayoutExample( ) { d = new Display( ); s = new Shell(d); s.setSize(500,500); s.setImage(new Image(d, "c:\\icons\\JavaCup.ico")); s.setText("A Shell Menu Example"); s.setLayout(new FillLayout( )); s.open( ); while(!s.isDisposed( )){ if(!d.readAndDispatch( )) d.sleep( ); } d.dispose( ); } }
The shell in this example is now configured to use
FillLayout
. Widgets added to the shell will be
positioned and sized according to the rules governing
FillLayout
, with no further programming required
to control their position or size.
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