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Silverlight 2 Unleashed by Laurent Bugnion

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Chapter 10 Progressing with .NET

In This Chapter

Programming with Objects in C#

Adding Interactivity to the Thumbnails Application

Overloading Methods

Raising Events and Using Delegates

Storing Data on the Client

In Chapter 9, “Understanding .NET,” we learned what we need to create basic .NET applications, but now we need more structure. This chapter introduces objects in .NET and explains how to program them in C#.

Programming with Objects in C#

In Chapter 8, “Programming Silverlight with JavaScript,” we saw a few definitions about object-oriented programming applied to JavaScript. The definitions we learned are valid in C#, too, though the implementation might be different. In the first part of this chapter, we define additional concepts. ...

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