Table of Contents
The Morgan Kaufmann Series in Computer Graphics and Geometric Modeling
1.1 Before and After Photorealism
1.2 Non-Photorealistic Rendering
1.3 Approaches to Algorithms for NPR
Chapter 2: PIXEL MANIPULATION OF IMAGES
Chapter 3: LINES, CURVES, AND STROKES
3.2 Drawing “Artistic” Lines—The Path and Style Metaphor
3.3 A Generalization: Multiresolution Curves
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