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SIMULATING NATURAL MEDIA AND ARTISTIC TECHNIQUES

The approaches introduced in the last chapter served mainly one purpose: to build tools that are then used to enrich the expressiveness of computer graphics so as to create more vivid images. They are oriented on artistic techniques but are not seen as an actual simulation of human painting and drawing. Indeed, the goal to simulate artistic techniques is a rather questionable one. Simulating artistic techniques means also simulating human thinking and reasoning, especially creative thinking. This is impossible to do using algorithms or information processing systems. What computer graphics can do is to mimic the result of artistic processes and provide tools for doing so. Such tools are again ...

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