Preface

Sometimes it’s good to stop and reflect on the many factors that affect usable design. But more often, there’s no time for that—you’ve just got to roll up your sleeves and get to work. This book is for those times.

From one perspective, the mobile world has changed a lot since this book first came out in 2011. Three of the six mobile operating systems I included in 2011—WebOS, Symbian, and BlackBerry—are no longer contenders in the mobile space.

From another perspective, not that much has changed: out of over 70 patterns from the first edition, most are still with us, with only a handful of new ones added. Those latest patterns, though, exhibit more “mobile-centric” thinking. Designers are finally looking beyond desktop and web metaphors to craft solutions that are organic to mobile interfaces. I expect this to continue, and to accelerate.

Another change: in 2011, I was also optimistic about OS-neutral designs, meaning that perhaps we could as designers and developers create a single interface that would work well on multiple OSs. In fact, the opposite has occurred; distinct design conventions for iOS, Android, and Windows Phone have become more formalized, particularly with regard to navigation.

It’s now more important than ever to understand those OS guidelines, and even more crucial that you are truly familiar with the actual devices your users rely on 24/7/365. I strongly advise that you spend a minimum of six weeks using devices for each OS you are designing for. That way, when you do roll up your sleeves to get to work, your own experience—along with the patterns in this book—will give you the confidence you need to design beautifully usable apps.

Intended Audience for This Book

Mobile Design Pattern Gallery is for product managers, designers, and developers who are creating mobile applications. As companies are defining and refining their mobile strategies, it can be a challenge to find examples of design best practices, especially for multiple operating systems. Whether you have been tasked with designing a simple iPhone application or designing for every popular operating system on the market, these patterns will provide solutions to common design challenges.

Safari® Books Online

Safari Books Online (http://my.safaribooksonline.com) is an on-demand digital library that delivers expert content (http://www.safaribooksonline.com/content) in both book and video form from the world’s leading authors in technology and business. Technology professionals, software developers, web designers, and business and creative professionals use Safari Books Online as their primary resource for research, problem solving, learning, and certification training.

Safari Books Online offers a range of product mixes (http://www.safaribooksonline.com/subscriptions) and pricing programs for organizations (http://www.safaribooksonline.com/organizations-teams), government agencies (http://www.safaribooksonline.com/government), and individuals (http://www.safaribooksonline.com/individuals). Subscribers have access to thousands of books, training videos, and prepublication manuscripts in one fully searchable database from publishers like O’Reilly Media, Prentice Hall Professional, Addison-Wesley Professional, Microsoft Press, Sams, Que, Peachpit Press, Focal Press, Cisco Press, John Wiley & Sons, Syngress, Morgan Kaufmann, IBM Redbooks, Packt, Adobe Press, FT Press, Apress, Manning, New Riders, McGraw-Hill, Jones & Bartlett, Course Technology, and dozens more (http://www.safaribooksonline.com/publishers). For more information about Safari Books Online, please visit us online (http://www.safaribooksonline.com/).

How to Contact Us

Please address comments and questions concerning this book to the publisher:

O’Reilly Media, Inc.
1005 Gravenstein Highway North
Sebastopol, CA 95472
800-998-9938 (in the United States or Canada)
707-829-0515 (international or local)
707-829-0104 (fax)

We have a web page for this book, where we list errata, examples, and any additional information. You can access this page at:

http://oreil.ly/mobile-design-2e

To comment or ask technical questions about this book, send email to:

For more information about our books, courses, conferences, and news, see our website at http://www.oreilly.com.

Find us on Facebook: http://facebook.com/oreilly

Follow us on Twitter: http://twitter.com/oreillymedia

Watch us on YouTube: http://www.youtube.com/oreillymedia

Acknowledgments

I am in debt to Rich Malley for helping me write this book; I hope this is just the first of many. Many thanks to Cathlin McCullough for pulling together the chapter on social patterns, and Suze Kemper for helping me meet the deadline. And a huge thanks to Ivan Bachev for once again prepping all 1,000 images!

Thank you to Alissa Briggs, Greg Nudelman, and Eli Holder for sharing their stories, and Aaron Jansinski for the pattern illustrations.

I’d also like to acknowledge all the creative and dedicated teams out there designing and developing mobile applications. I feel privileged to use many of the great apps showcased in this book and appreciate all the hard work that went into them.

This is my third book for O’Reilly Media, and it has been a pleasure to work with Mary Treseler and her team again.

Finally, a very warm thank you to the newest member of my family, Marlena Elizabeth Ann, for providing me with the motivation to finish this book before she arrived (with a whole 12 hours to spare)!

Get Mobile Design Pattern Gallery, 2nd Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.