Chapter 18Enveloping Basics

Enveloping is the simplest form of animating numerical values in LightWave. If you look at the Surface Editor panel or nodes in the Node Editor, you’ll notice that each surface attribute has a little button labeled “E” next to it.

Figure 18-1

This button allows you to envelope its value over time. Enveloping simply means that the value no longer remains static.

Clicking on an envelope button opens up LightWave’s Graph Editor, as shown in Figure 18-2. The Graph Editor can appear rather frightening at first, but it is actually very simple to use.

LightWave’s manual has an entire section devoted to the Graph Editor, so no ...

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