Defining the Eyes, Mouth, and Nose

Little by little, Jim’s face is starting to take shape! The next steps, shown in Figure 7.10, add definition to the eyes, mouth, and nose.

Image

Figure 7.10 Adding more definition to the eyes and the mouth

19. Select the mouth’s loop, extrude it, and adjust the vertices to get the lips’ shapes, according to the reference images.

20. Using Ctrl + R, add a new loop to the lips to add a little more detail to that area. You can probably inflate the lips by just adjusting the Loop Cut and Slide Smooth options in the Operator panel. At this point, you can add a Subdivision Surface modifier to the mesh and enable it from ...

Get Learning Blender: A Hands-On Guide to Creating 3D Animated Characters now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.