Transform Tools

In order for us to lay down our GameObjects, we need to know how to move them around in Unity. We need to be able to position, rotate, and scale our objects and place them exactly where we need them. We also need to know the key differences between working in 2D and 3D and how we can still attain depth in our game.

Translate

You will mostly make use of the Translate tool when positioning your GameObject. In Figure 4.5 you can see the X-, Y-, and Z-axes just like the Scene Gizmo has. In fact, in 3D mode, you will see that the Translate Gizmo and Scene Gizmo match. This is because in world space we will move along these axes.

Figure 4.5 Default Translate tool display

The Translate button can be found next to the Hand tool ...

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