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Getting Started in 3D with Maya by Adam Watkins

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CHAPTER 3

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Architectural Modeling

 

 

As is true with most all of 3D, there are several ways to accomplish a particular look or shape. In Maya, this is especially true. When you are looking at the mounds of research, you will have done before a project and are trying to plot out how to model a particular shape, there will actually be quite a few methods that will present themselves. Picking which is best for which situation is the key.

In order to efficiently pick the best method, it’s important to understand a bit about how 3D software works, and how we see what we see when looking at 3D forms.

The Polygon

Figure 3.1 is a portrait of the star ...

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