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Beginning Java 8 Games Development by Wallace Jackson

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CHAPTER 4

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An Introduction to JavaFX 8: Exploring the Capabilities of the Java 8 Multimedia Engine

Let’s build on the knowledge of the Java programming language that you gained in the previous chapter here in Chapter 4, by learning about the capabilities, components, and classes that make up the JavaFX 8 multimedia engine. This amazing JavaFX 8 API was added to Java 8 using the javafx package that you saw in Chapters 2 and 3, which was released with Java 8. The JavaFX 8 package is significant to game programming because it contains advanced forms of classes that you will want to harness for game programming, including classes for organizing game ...

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