The Main Activity
As usual, have a main activity that derives from the GLGame
class. It is responsible for loading the assets through a call to Assets.load()
on startup, as well as pausing and resuming the music when the activity is paused or resumed. As the start screen, just return the MainMenuScreen
, which you will implement shortly. One thing to remember is the definition of the activity in the manifest file. Make sure that you have the orientation set to landscape
! Listing 12–3 shows you the code.
package com.badlogic.androidgames.droidinvaders;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import com.badlogic.androidgames.framework.Screen; ...
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