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3ds Max Modeling: Bots, Mechs, and Droids by Jon Weimer

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Day 9: Making the Auto-Cannon Turret Assembly

1. Switch to the Left viewport, hide everything but the bracket, and select the eight polygons shown in Figure 2-428.

Figure 2-428

2. Detach these eight polygons as an object and then Select and Link them back to the bracket.

3. Hide the bracket so that only the eight polygons remain.

Figure 2-429

4. Select the eight polygons and Group Extrude them 1.0.

Figure 2-430

5. Select the four middle polygons. ...

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