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3D User Interfaces: Theory and Practice by Ivan Poupyrev, Joseph J. LaViola Jr., Ernst Kruijff, Doug A. Bowman

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Chapter 7. Wayfinding

In this chapter, we discuss the 3D interaction task called wayfinding. As we saw in the introduction to Part III, wayfinding is the cognitive component of navigation. Here, we look at the psychological foundations of wayfinding, techniques and principles for supporting users’ wayfinding in 3D environments, and the connection between wayfinding and travel techniques.

7.1. Introduction

We can define wayfinding as follows: Wayfinding is the cognitive process of defining a path through an environment, using and acquiring spatial knowledge, aided by both natural and artificial cues.

Wayfinding is a common activity in our daily lives. We move through real-world environments, such as cities, buildings, and roadways, for the purpose ...

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