Preface

Over the past few years, JavaScript has been used more and more as a server-side computer programming language owing to platforms such as Node.js and SpiderMonkey. Now that JavaScript programming is moving out of the browser, programmers will find they need to use many of the tools provided by more conventional languages, such as C++ and Java. Among these tools are classic data structures such as linked lists, stacks, queues, and graphs, as well as classic algorithms for sorting and searching data. This book discusses how to implement these data structures and algorithms for server-side JavaScript programming.

JavaScript programmers will find this book useful because it discusses how to implement data structures and algorithms within the constraints that JavaScript places them, such as arrays that are really objects, overly global variables, and a prototype-based object system. JavaScript has an unfair reputation as a “bad” programming language, but this book demonstrates how you can use JavaScript to develop efficient and effective data structures and algorithms using the language’s “good parts.”

Why Study Data Structures and Algorithms

I am assuming that many of you reading this book do not have a formal education in computer science. If you do, then you already know why studying data structures and algorithms is important. If you do not have a degree in computer science or haven’t studied these topics formally, you should read this section.

The computer scientist Nicklaus Wirth wrote a computer programming textbook titled Algorithms + Data Structures = Programs (Prentice-Hall). That title is the essence of computer programming. Any computer program that goes beyond the trivial “Hello, world!” will usually require some type of structure to manage the data the program is written to manipulate, along with one or more algorithms for translating the data from its input form to its output form.

For many programmers who didn’t study computer science in school, the only data structure they are familiar with is the array. Arrays are great for some problems, but for many complex problems, they are simply not sophisticated enough. Most experienced programmers will admit that for many programming problems, once they come up with the proper data structure, the algorithms needed to solve the problem are easier to design and implement.

An example of a data structure that leads to efficient algorithms is the binary search tree (BST). A binary search tree is designed so that it is easy to find the minimum and maximum values of a set of data, yielding an algorithm that is more efficient than the best search algorithms available. Programmers unfamiliar with BSTs will instead probably use a simpler data structure that ends up being less efficient.

Studying algorithms is important because there is always more than one algorithm that can be used to solve a problem, and knowing which ones are the most efficient is important for the productive programmer. For example, there are at least six or seven ways to sort a list of data, but knowing that the Quicksort algorithm is more efficient than the selection sort algorithm will lead to a much more efficient sorting process. Or that it’s fairly easy to implement a sequential or linear search algorithm for a list of data, but knowing that the binary sort algorithm can sometimes be twice as efficient as the sequential search will lead to a better program.

The comprehensive study of data structures and algorithms teaches you not only which data structures and which algorithms are the most efficient, but you also learn how to decide which data structures and which algorithms are the most appropriate for the problem at hand. There will often be trade-offs involved when writing a program, especially in the JavaScript environment, and knowing the ins and outs of the various data structures and algorithms covered in this book will help you make the proper decision for any particular programming problem you are trying to solve.

What You Need for This Book

The programming environment we use in this book is the JavaScript shell based on the SpiderMonkey JavaScript engine. Chapter 1 provides instructions on downloading the shell for your environment. Other shells will work as well, such as the Node.js JavaScript shell, though you will have to make some translations for the programs in the book to work in Node. Other than the shell, the only thing you need is a text editor for writing your JavaScript programs.

Organization of the Book

  • Chapter 1 presents an overview of the JavaScript language, or at least the features of the JavaScript language used in this book. This chapter also demonstrates through use the programming style used throughout the other chapters.

  • Chapter 2 discusses the most common data structure in computer programming: the array, which is native to JavaScript.

  • Chapter 3 introduces the first implemented data structure: the list.

  • Chapter 4 covers the stack data structure. Stacks are used throughout computer science in both compiler and operating system implementations.

  • Chapter 5 discusses queue data structures. Queues are an abstraction of the lines you stand in at a bank or the grocery store. Queues are used extensively in simulation software where data has to be lined up before it is processed.

  • Chapter 6 covers Linked lists. A linked list is a modification of the list data structure, where each element is a separate object linked to the objects on either side of it. Linked lists are efficient when you need to perform multiple insertions and deletions in your program.

  • Chapter 7 demonstrates how to build and use dictionaries, which are data structures that store data as key-value pairs.

  • One way to implement a dictionary is to use a hash table, and Chapter 8 discusses how to build hash tables and the hash algorithms that are used to store data in the table.

  • Chapter 9 covers the set data structure. Sets are often not covered in data structure books, but they can be useful for storing data that is not supposed to have duplicates in the data set.

  • Binary trees and binary search trees are the subject of Chapter 10. As mentioned earlier, binary search trees are useful for storing data that needs to be stored originally in sorted form.

  • Chapter 11 covers graphs and graph algorithms. Graphs are used to represent data such as the nodes of a computer network or the cities on a map.

  • Chapter 12 moves from data structures to algorithms and discusses various algorithms for sorting data, including both simple sorting algorithms that are easy to implement but are not efficient for large data sets, and more complex algorithms that are appropriate for larger data sets.

  • Chapter 13 also covers algorithms, this time searching algorithms such as sequential search and binary search.

  • The last chapter of the book, Chapter 14, discusses a couple more advanced algorithms for working with data—dynamic programming and greedy algorithms. These algorithms are useful for solving hard problems where a more traditional algorithm is either too slow or too hard to implement. We examine some classic problems for both dynamic programming and greedy algorithms in the chapter.

Conventions Used in This Book

The following typographical conventions are used in this book:

Italic

Indicates new terms, URLs, email addresses, filenames, and file extensions.

Constant width

Used for program listings, as well as within paragraphs to refer to program elements such as variable or function names, databases, data types, environment variables, statements, and keywords.

Constant width bold

Shows commands or other text that should be typed literally by the user.

Constant width italic

Shows text that should be replaced with user-supplied values or by values determined by context.

Using Code Examples

Supplemental material (code examples, exercises, etc.) is available for download at https://github.com/oreillymedia/data_structures_and_algorithms_using_javascript.

This book is here to help you get your job done. In general, if example code is offered with this book, you may use it in your programs and documentation. You do not need to contact us for permission unless you’re reproducing a significant portion of the code. For example, writing a program that uses several chunks of code from this book does not require permission. Selling or distributing a CD-ROM of examples from O’Reilly books does require permission. Answering a question by citing this book and quoting example code does not require permission. Incorporating a significant amount of example code from this book into your product’s documentation does require permission.

We appreciate, but do not require, attribution. An attribution usually includes the title, author, publisher, and ISBN. For example: “Data Structures and Algorithms Using JavaScript by Michael McMillian (O’Reilly). Copyright 2014 Michael McMillan, 978-1-449-36493-9.”

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Content Updates

October 20, 2015

  • Fixed typos, ambiguities, and other issues regarding clarity

  • Removed the iterative version of Mergesort and replaced it with a recursive one

  • Cleaned up and reorganized the repo; all code from the book is now there, and keyed to text

  • Added parallel repo of all the code modified to run with Node

Acknowledgments

There are always lots of people to thank when you’ve finished writing a book. I’d like to thank my acquisition editor, Simon St. Laurent, for believing in this book and getting me started writing it. Meghan Blanchette worked hard to keep me on schedule, and if I went off schedule, it definitely wasn’t her fault. Brian MacDonald worked extremely hard to make this book as understandable as possible, and he helped make several parts of the text much clearer than I had written them originally. I also want to thank my technical reviewers for reading all the text as well as the code, and for pointing out places where both my prose and my code needed to be clearer. My colleague and illustrator, Cynthia Fehrenbach, did an outstanding job translating my chicken scratchings into crisp, clear illustrations, and she deserves extra praise for her willingness to redraw several illustrations at the very last minute. Finally, I’d like to thank all the people at Mozilla for designing an excellent JavaScript engine and shell and writing some excellent documentation for using both the language and the shell.

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