Book description
Learn to work effectively and creatively with all versions of ZBrush!
ZBrush is used by top artists in Hollywood to model and sculpt characters in such films as Avatar, Iron Man, and Pirates of the Caribbean. In addition, this amazing technology is also used in jewelry design, forensic science, aerospace, video games, toy creation, and the medical field. Written by Pixologic's in-house ZBrush expert Paul Gaboury, this full-color, beautifully illustrated guide provides you with the ultimate tips and tricks to maximize your use of all versions of ZBrush.
Reveals numerous little-known tips and tricks that exist within ZBrush, but often go unexploited
Shares an abundance of helpful techniques and insights that the author has acquired from years of helping professional artists in various industries
Offers dozens of version-neutral solutions and shortcuts in areas such as sculpting, texturing, posing, rendering, and more
Features "Artist Spotlights" from several ZBrush experts, offering their how-to's for using the feature-rich software in today's studios
Improve your productivity and quality of work with this helpful, easy-to-understand resource.
Table of contents
- Cover
- Title Page
- Copyright
- Publisher's Letter
- Dedication
- Acknowledgments
- About the Author
- Foreword
- Introduction
-
Chapter 1: Understanding the Basics
- Customizing Your ZBrush
- Recovering Your Subdivision Levels
- Using Reproject Higher Subdivision
- Using Relax Deformation
- Creating a Custom Tileable Alpha with 2.5D
- Using Alphas to Create Meshes
- Creating Wallpaper
- Creating Your Own Palette
- What’s Next
- Artist Spotlight: Joe Lee
- Artist Spotlight: Magdalena Dadela
- Chapter 2: Special Project—Creating Accessories for a Bust
- Chapter 3: Sculpting—Developing Your Next Piece
- Chapter 4: Sculpting Hard-Surface Details
- Chapter 5: Adding a Splash of Color
- Chapter 6: Working with Scan Data
-
Chapter 7: Posing—Bringing Movement to Your Work
- Setting Up a ZSphere Rig with a Single Subtool
- Rigging a Single Subtool with Sculpted Detail
- Using a Rig with Transpose Master
- Creating Multiple Poses with Layers
- Assigning Multiple Poses to the Timeline
- Exporting Blend Shapes from ZBrush to Maya
- Artist Spotlight: Geert Melis
- Artist Spotlight: Marco Menco
- Chapter 8: Special Project—Creating Hockey Skates
- Chapter 9: Rendering—Bringing Life to Your Image
- Appendix: About the Companion DVD
- Index
- Wiley Publishing, Inc. End-User License Agreement
Product information
- Title: ZBrush Professional Tips and Techniques
- Author(s):
- Release date: June 2012
- Publisher(s): Sybex
- ISBN: 9781118236338
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