Using and playing media can be a great way to personalize games for the player. There are a few games completely built around using the player’s media to drive game play! In this chapter, you learn everything you need to know about dealing with media, including:
• How to play songs
• How to enumerate the users media
• How to play a video
• How to use visualization data
You might wonder what exactly media is, because you’ve spent the majority of this book working on media. You’ve played sounds, drawn images, what else could it be? When “media” is discussed in the context of XNA Game Studio, it means video, songs, or enumeration of items in your media library, including pictures, album ...