Time for action – creating the level editor project

  1. In the Solution Explorer window, right-click on the top-most item that reads Solution 'Gemstone Hunter' (3 Projects) and select Add | New Project....
  2. Select the Windows Game (4.0) project template.
  3. Name the project Level Editor and click on OK.
  4. Right-click on the Level Editor project and select Add Reference....
  5. On the Projects tab of the Add Reference window, select Tile Engine and click on OK:
    Time for action – creating the level editor project
  6. Expand the Gemstone Hunter Content project and right-click on the Fonts folder and select Copy.
  7. Right-click on the Level Editor Content project and select Paste.
  8. Repeat steps 6 and 7 to copy the Textures folder ...

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