The flood

The background story of the game centers on an underwater research laboratory that is slowly flooding, with the player trying to empty out the flood waters before the place fills up.

Up to this point we do not have a representation of that flood in the game, or any incentive for the player to think quickly to find scoring chains.

Get XNA 4.0 Game Development by Example Beginner's Guide now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.