Chapter 8. Building a Camera Application

We have reached the end of an era, learning the ins and outs of cross-platform development using the Xamarin platform.

In our last chapter, we are going to walk-through the final Xamarin.Forms project. We will introduce Effects, Triggers, and how they apply to UI elements. Then, we will build a CustomRenderer for each platform camera. The following topics will be covered in this chapter.

Expected knowledge:

  • Xamarin.Forms
  • XAML
  • MVVM
  • C# threading
  • HashMap data structures
  • CustomRenderers
  • INotifiedPropertyChanged framework

In this chapter, you will learn the following:

  • Solution setup
  • Building the MainPageViewModel
  • Improving the INotifiedPropertyChanged implementation
  • Creating the custom UI objects
  • Building the FocusView
  • Xamarin.Forms ...

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