Chapter 3. Exploring the UI Controls

Generally, we need to develop apps for multiple platforms, and often, a mobile project starts with the assumption that an app needs to look the same on each platform.

What is wrong with this approach?

We will discover this later in the chapter as we learn how to use shared code in order to suit platform-specific behaviors.DatePicker is an element that allows the user to input a date with

In Xamarin.Forms, UI controls are known as Views. We'll explore Views later in this chapter, starting with Pages and Layouts.

The user's point of view

If we think that a mobile app has to follow the same flow and has to have the same UI on all the available platforms, we are clearly forgetting one of the most important parts of ...

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