Summary

We have explored the different options we have to create cross-platform libraries using Xamarin.

We've learned how to develop a cross-platform extension method and how to read the code written by others, exploring some of the best practices for developing mobile applications.

We've overviewed Shared Projects, and Portable Class Libraries, and we've overviewed the Model-View-ViewModel Architectural Pattern, and started developing it from the Core library.

Are we ready to explore all of the capabilities that Xamarin.Forms offers us?

In the next chapter, we'll cover all the UI controls, Page types, and Layout types that come with Xamarin.Forms.

Also we'll discover rendering mechanics and the application class in Xamarin.Forms.

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