11. Foreshadowing Important Clues

In the Twine story Beware the Faerie Food You Eat by Astrid Dalmady, a huge clue about what sort of story this will be smacks you at the beginning of the title. Beware? Well that doesn’t make it sound like a story about nice, helpful Tinkerbell-like faeries.

The game continues warning you over and over that interactions with faeries rarely end well. And because you’re warned, you go into your choices with your defenses up. From the moment you step into the ring of mushrooms and smell the “ozone and petrichor” in the air to the abnormal brightness in the woods (“The leaves are tinged too green, the sun is a smidgen too bright.”) to the strange silence as you begin to walk down the path, you get the sense that ...

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