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Writing for Visual Media, 4th Edition by Anthony Friedmann

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Chapter 13Writing for Video Games

ifig0001 Key Terms

  • Artificial intelligence
  • avatar
  • cloud computing
  • cut-scenes
  • design document
  • dialogue engine
  • engine
  • first person
  • flight simulator
  • game bible
  • HUD (heads-up display)
  • isometric view
  • MMORPGs (massively multiplayer online role-playing games), MMP, or MMO (massively multiplayer online)
  • MOOCs (massive open online courses)
  • MUD (multiuser domain)
  • narrative design
  • platform
  • RPG (role-playing game)
  • shooter
  • simulation games
  • storymapping
  • third person
  • world building

The previous chapter explored writing for interactive media that basically serve a utilitarian, commercial, ...

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