Part 3. Application development

Sad to say, most of the day-to-day work we all do is less about zip-lining across the Grand Canyon, and more about hooking up real-world applications. The nature of those applications differs from place to place, but there are a lot of common threads. In part 3, we’ll talk about the WPF capabilities designed to help build these applications, and also show a number of examples. Although we obviously couldn’t have very deep implementations on any of the examples, we’ve tried to make them as real-worldish as we could, and, where possible, at least vaguely useful.

The first chapter in part 3, chapter 9—“Laying out a more complex application”—goes through the up-front work of designing a WPF application. It also introduces ...

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