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Windows Runtime via C# by Jeffrey Richter and Maarten van de Bospoort

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Chapter 7. Networking

Today, almost all apps transfer data over a network to other PCs and servers. In this chapter, I present the WinRT APIs available for you to use in your Windows Store apps.[47] However, before you roll up your sleeves and start coding against these APIs, you should see if there is some simpler system-provided functionality you can leverage.

For example, Windows can automatically sync a package’s settings and files across a user’s PCs. (See Chapter 4.) Or your app might want to post some data to a social networking site or share some data through a messaging app. Instead of writing code that works with a specific service, you could use the Windows Share charm. (See Chapter 10.) For updating tiles or badges, or for displaying ...

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