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Windows Phone 8 Game Development by Marcin Jamro

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Game settings

You have already created the simple implementation of game settings that allow to store the player name and key. In this part, you will finish the settings mechanism, as well as the Settings screen, where the user can load settings while navigating to the page and save them automatically while navigating away from it. The final version of the Settings screen is shown in the following figure (on the left). When the player enters incorrect username, a suitable information should be presented, as in the following screenshot (on the right):

Game settings

Implementation

The main logic regarding settings is placed in the Settings class, inside the model ...

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