The next stage of developing your game is related to adding the rocket display. It presents the number of the current level (on the left), the score (in the middle), and the number of remaining rockets (on the right). In this section, you will learn how to create texture in the
.dds format, draw it using the sprite batch mechanism, prepare the
sprite font, and display some text on the screen.
The rocket display should be shown on the whole screen only if the game is in the
PLAYING state. It needs to support all available screen resolutions, regardless of the aspect ratio. The number of current level should be aligned to the left, the number of remaining rockets should be aligned to the right, while the score should ...