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Windows Phone 8 Game Development by Marcin Jamro

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Chapter 5. 3D Game World

In the previous chapter, you learned some important information about 3D graphics. Now, you will use this information during the creation of the first version of your game, which will present the asteroids and target planet in the 3D game world. You will also learn how to move the camera while flying the rocket towards the target planet. It is high time to write some C++ code!

Planet model

To start the development you need to create a model of the planet, export it to some designated format, parse it, and create buffers based on it. All of these operations are described in this section.

Creating model

A model of the planet can be created using various applications available for 3D design. One of them is Blender, which can ...

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