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Windows Phone 8 Game Development by Marcin Jamro

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Direct3D-related part

The basic concepts of 3D graphics will be used in the native part of your game. As you can see, these concepts can be sometimes complex and difficult, as well as involve a lot of mathematical calculations, especially related to matrices. Therefore, creating the whole implementation of a 3D game from scratch will not be a trivial task. Fortunately, Direct3D may significantly simplify creation of 3D games and applications. Furthermore, the Windows Phone XAML and Direct3D App template automatically generates code that is related to the Direct3D setup. It also creates a simple example with a rotating cube. This section explains the role of some files from the native part.

Note

If you choose the Windows Phone Direct3D with XAML ...

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