Scope of This Book

This book targets Windows Phone 8 (Apollo). Although you see some examples incorporating XNA for audio and media, this book’s focus is squarely on XAML for Windows Phone. The book covers all main areas of the topic in a deep, yet easily comprehensible way, using practical examples with a real-world context. The goal is to provide you with concepts and techniques that will help you to design and develop well-engineered and robust Windows Phone apps.

Throughout this book you see a small number of techniques and custom code applied to make developing phone apps easier. It is not the intention to make what you will learn in the book harder to reach; on the contrary, the techniques are tried and tested approaches that, when they ...

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