Summary

This chapter began by exploring speech recognition. You saw how to employ speech recognition using the SDK’s ready-to-use grammars. You also saw how to define simple list grammars, and then how to author an XML-based grammar. The sample for this section demonstrated how to create a voice-driven paint app, which allows the user to place shapes on a canvas using voice commands such as “Add blue circle.”

The chapter then looked at how to override the built-in speech recognition GUI to create your own custom speech recognition UI and how to recognize speech in other languages.

It then looked at voice commands, and how they can be used to launch your app and to execute custom logic within your app. You learned how to create a Weather Voice ...

Get Windows® Phone 8 Unleashed now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.