Chapter 9. Enhancing Your Game

There are many different styles and varieties of games, and they can be diverse in the ways that they play and function. Some game features are useful in many different games, though, and in this chapter, we'll examine a couple of useful pieces of functionality that fall into this category. These game enhancements will be created to be easily reusable so that they can be quickly and easily dropped into any game that would benefit from them.

The enhancements that we will create are as follows:

  • A settings class, allowing us to easily set and retrieve configuration values, and save them to files so that they can be retrieved the next time the game is executed.

  • A high score table, providing a very easy mechanism for adding ...

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