Chapter 10. Resources

A resource is a named piece of data that is bound into an assembly[1] at build time. Resources are an enormously useful way to bundle arbitrary data into your applications and components for use at run time for tasks as diverse as setting the background image on a form and setting the label of a button. And because applications and components can find themselves being used in countries other than those in which they were written, the .NET resource architecture supports no-compile deployment of localized resources.

[1] Recall from Chapter 1: Hello, Windows Forms, that an assembly is a .NET executable or library (DLL).

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