O'Reilly logo

Windows 8 and Windows Phone 8 Game Development by Adam Dawes

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

CHAPTER 12

image

XAML Controls and Pages

Now that you feel comfortable with the page design environment and with using XAML, it’s time to get more familiar with the controls that are available to use in your game projects, with ways to visually transform those controls, and with ways the pages in your projects can be managed and manipulated.

The XAML Controls

Let’s take a tour through some of the controls that are available for use within your XAML pages. We won’t cover them all, but we will look at those that are most likely to be useful for the user interface in your games.

The controls can be broadly divided into three different groups: those that ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required