Selective Neutral Density Using Lighting Effects

If you are working in Photoshop CS or CS2, you have gone as far as you can go working in 16-bit color. As noted before, digital image artifacting is cumulative, and every time you do something in Photoshop, you are dumping data and creating artifacts that you don’t want seen in your final print. So you’ll convert the image from 16-bit to 8-bit. You will then exploit a little-known side of Photoshop’s Render > Lighting Effects filter. You are going to use the Lighting Effects filter in a way that the engineers at Adobe may not have intended: not to light the image, but to de-light it.

Step 1: De-Lighting with the Lighting Effects Filter

1.
Select “Save As” From the file pull-down menu. Name the ...

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