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WebRTC Blueprints by Andrii Sergiienko

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Looking at WebRTC on mobile platforms

In the previous chapters, we learned how to develop WebRTC applications for the Web. We used the Google Chrome and Firefox web browser to test our applications. Also, we know that Opera supports the WebRTC API partially (the support is getting wider and better day to day). Now, what about mobile platforms?

WebRTC is open source and is used by Google, Firefox, and other big companies. Although mobile platforms have a variety of standards, API, software and hardware interfaces, there are many issues that need to be solved in order to make WebRTC friendly on mobile devices. Mobile platforms can be divided into two main categories—hardware and environment.

Hardware

Today, there are a lot of different mobile devices ...

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