Summary

In this chapter, you’ve begun to look at WMLScript as a means of adding client-side functionality to our WAP applications. The chapter began by examining WMLScript, where it came from, and the advantages of using this scripting language in wireless development. You then learned about some of the advantages of using WMLScript to provide additional functionality, such as performing validation checks on user input.

This chapter then looked at how you reference a WMLScript file from a WML file and how this methodology differs from other scripting languages. Next, we examined the WMLScript syntax and how to correctly produce accurate code in a valid format.

This chapter concluded with an introduction to the various statements available within ...

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