Part II Examples

The following code is a continuation of the application created at the end of Part I. In Part I, you created a file named home.wml. Here, you’ll expand on that code, as well as additional files. All these new files incorporate information learned within Part II of this book.

As a final exercise to show just how far you’ve come, the following code incorporates all the information you’ve accumulated up to this point of this book. Remember to save all these files within the same directory (such as C:\My Documents). Then, run the splash.wml file first to start the application.

If you have any questions about any portion of this code, refer through Part II. Figure II.1 displays these files on a device screen.

Figure II.1. The Part ...

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