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Vue™ 7 Beyond the Basics by Richard Schrand

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Modifying Terrains

The first thing we’re going to do is look at a way of shaping our terrains that isn’t 100% controlled within the Terrain Editor. In this section, you will use the Numerics panel to modify the terrain to manipulate the desired effect.

Another area that will be discussed in this section is creating slightly more complex textures to place onto the Terrain object. While complex materials are discussed later in the book, these will give a starting point for those later chapters. These textures will also be used to generate an EcoSystem.

In other words, this chapter is a basically a big ol’ tease. It walks you through the creation of three scenes, two of which are based on the same file. I will be asking you to save the third scene—that ...

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