Visual Programming in Rhino3D with Grasshopper

Video description

Grasshopper, the computational design extension of Rhino 3D, puts power and flexibility in the hands of architects and designers working with highly complex shapes and surfaces. Use the easy-to-grasp visual programming tools in Grasshopper to create 3D models by creating some user-defined rules and parameters.

These models can be updated by simply changing the parameters. Authorized Rhino trainer Luis Fraguada introduces the Rhino user to the algorithmic modeling capabilities of Grasshopper in this overview of its core functionality, interface, data types, data collections, and custom components.

  • See how Grasshopper makes Rhino 3D modeling workflow more powerful and flexible
  • Master Grasshopper's interface, preferences, shortcuts, and quick operations
  • Understand what a Grasshopper component is and how to make and break connections
  • Master the ability to pass information between Rhino and Grasshopper
  • Learn about data types, component sets, lists, data trees, conditions, and parameter space
  • Gain experience using Grasshopper with on-going exercises throughout the course
Luis E. Fraguada is the Research Director for Built by Associative Data, an international design and architectural practice based in Barcelona, Spain, and an instructor at the Institute for Advanced Architecture of Catalonia. He is also a developer of Rhino functionality for McNeel Europe, is an authorized Rhinoceros trainer, and has designed a custom 3D food printer. He holds a Bachelor's degree in Environmental Design from the University of Colorado, and a Masters degree in Architecture and Urbanism from the Architectural Association in London, UK.

Table of contents

  1. Introduction
    1. Welcome To The Course
    2. About The Author
    3. Setting Up
  2. Grasshopper Basics
    1. Why Grasshopper?
    2. Grasshopper Interface
    3. Anatomy Of A Grasshopper Component
    4. Making And Breaking Connections
    5. Keeping Things Clean
    6. Exercise
    7. Baking
    8. Grasshopper Shortcuts And Quick Operations
    9. Grasshopper Preferences
    10. Conclusion
  3. Grasshopper Data Types
    1. Introduction To Data Types
    2. Parameters
    3. Input Components
    4. Data Type Conversions
    5. Referencing Rhino Objects
    6. Constructing And Deconstructing Data
    7. Exercise
    8. Conclusion
  4. Component Sets
    1. Introduction
    2. Params
    3. Maths
    4. Sets
    5. Vector
    6. Curve
    7. Surface
    8. Mesh
    9. Intersect
    10. Transform
    11. Display
    12. Conclusion
  5. Grasshopper Lists
    1. Introduction To Lists
    2. Working With Lists
    3. List Manipulation
    4. List Data Matching
    5. Exercise
    6. Conclusion
  6. Grasshopper Data Trees
    1. Introduction To Data Trees
    2. Working With Data Trees
    3. Data Tree Data Matching
    4. Data Tree Manipulation
    5. Taking Advantage Of Data Trees
    6. Exercise
    7. Conclusion
  7. Conditions, Calculations, And Analysis
    1. Introduction
    2. Culling And Dispatching
    3. Establishing Conditions
    4. Visual Feedback
    5. Conclusion
  8. Parametrization / Normalization
    1. Introduction
    2. Remapping Values
    3. Using The Image Sampler
    4. Curve And Surface Parametrization
    5. Exercise - Map Curves To Surfaces
    6. Conclusion
  9. Advanced Grasshopper Operation
    1. Introduction
    2. Using Expressions
    3. Reading Data From External Files
    4. Animation In Grasshopper
    5. Evolution Solutions
    6. Conclusion
  10. Going Further
    1. Introduction
    2. User Objects And Clusters
    3. Grasshopper Add-Ons
    4. Scripting Components
    5. Programming GH Components
    6. Conclusion
  11. Conclusion
    1. Wrap Up And Thank You

Product information

  • Title: Visual Programming in Rhino3D with Grasshopper
  • Author(s): Luis E. Fraguada
  • Release date: August 2016
  • Publisher(s): Infinite Skills
  • ISBN: 9781491961254