What's Next

In this chapter you learned about how applications start up. This includes how you would go about adding code during startup and where to put this code. This chapter also covered issues regarding initialization and terminating forms, including how to intercept a form during the close process to validate a form.

In addition, event driven programming was explained in order to get you in the right frame of mind when developing a user interface. It is very important to think in terms of user interface components such as forms, menus, and controls and the events they generate. By responding to these events, you are able to build user interfaces that perform consistently and as the user expects them to perform.

In the next chapter, we continue ...

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