Mobile performance and optimization

It is every developer's desire to make their game nice and beautiful with various types of post-processes, complex shaders, lighting, and so on. While this is perfectly fine when making games on PC/Consoles, you have to keep in mind that mobile platforms have certain technological limitations which can cause your game to perform poorly, thus resulting in poor sales. Here are a few tips and tricks on how you can optimize your game to achieve the best performance.

  • The draw calls for your entire scene should be less than 700 to achieve the best performance.
  • Although dynamic lights make the game look good, it is also heavy on the technical side. Thus, unless you absolutely require them avoid using dynamic lights. ...

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