Chapter 1. Getting Started with Unreal 4

Greetings! If you have picked up this book, chances are you are interested in developing games on Android devices using UE4. This book explains all that you need to know in order to get started using UE4. From the very basics, such as downloading and installing the software, to the more advanced, such as packaging your finished game and porting it onto your android device, everything will be covered in this guide. You can develop games for a wide variety of platforms on UE4, but the one we will be focusing on is Android.

In this introductory chapter, we will cover the following topics:

  • UE4 and the features it provides
  • Downloading and installing UE4
  • The Engine Launcher and its user interface
  • What to expect from ...

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