Adding props or a static mesh to the room

Let's now add some objects to the empty room. Go to Content Browser | Content | StarterContent | Props. Find SM_Lamp_Ceiling and drag it into the room.

Adding props or a static mesh to the room

As we want to use a ceiling lamp prop as a floor lamp, you will need to rotate the lamp by rotating it about the x axis by 180 degrees. Set X = 180 degrees using the Relative mode. The following screenshot shows the rotated lamp positioned at one end of the room. Note that I have built the light and changed the view mode to the Lit mode. Feel free to position the lamp anywhere to see how it looks.

Get Unreal Engine: Game Development from A to Z now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.