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Unreal Engine Game Development Cookbook by John P. Doran

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Adding to an existing Blueprint – flashlight, part 2

Now that we have some experience working with Blueprints, let's modify one that's already been created for us. In this section, we will cover how to add a flashlight to our game's character.

Getting ready

Before we start working within the Unreal Editor, we will need to have a project to work with. Follow these steps:

  1. First, open up the Unreal Editor by clicking on the Launch button from the Unreal Engine Launcher.
  2. Start a new project from the Project Browser tab by selecting the New Project tab. Select First person and make sure that With Starter Content is selected. Give the project a Name (Cookbook_Chapter8). Once you are done, click on Create Project.
  3. After the project is opened, go to the

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